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Dragon Age Devs React To EA's Live Service Comments
Ex-Dragon Age Dev: ‘I’d Quit’ If You Forced A Single Player RPG To Go Live Service
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it wasn't a live service.
Former Dragon Age Writer Comments on Veilguard Live-Service Suggestion
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a live-service title.
"I'd probably, like, quit": former Dragon Age leads react to EA's suggestion The Veilguard should have been live-service
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry
Dragon Age Devs React To EA's Live Service Comments: “I'd Probably Quit”
Laidlaw's new team at Yellow Brick Games have released Eternal Strands, a fantasy RPG that isn't currently a live service. While it's certainly not reached Dragon Age levels of popularity yet, it also lacks 16 years of history to build hype from.
Former Dragon Age Dev Says He'd Probably "Quit That Job" If Series Focused On Multiplayer
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done better as a live-service game.
Dragon Age: The Veilguard Failed Due to Lack of Live-Service Elements, Says EA
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have encouraged developers to look toward making its games everlasting rather than an experience that lasts a finite amount of time.
EA Blames Dragon Age: The Veilguard's Lackluster Sales Performance On It Not Being Live Service
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales projections by a whopping 50%. Was the game's lackluster performance due to a bad story? Outdated gameplay mechanics? Apparently, it was because it wasn't a live service game.
EA thinks Dragon Age flopped because it wasn’t a live service game
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player games shifts again.
7h
Did Dragon Age: The Veilguard undersell or face unrealistic expectations?
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
15h
on MSN
Dragon Age Co-Creator Offers EA Some Advice: Follow Baldur’s Gate 3 Developer Larian’s Lead
Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
vg247
8d
It looks like the entirety of Dragon Age: The Veilguard's main credited writing team is now no longer working at BioWare
Every writer credited as being a part of the main writing team on Dragon Age: The Veilguard no longer appears to be working ...
GameSpot
8d
After Dragon Age: The Veilguard Comes Up Short, BioWare Undergoes Layoffs
BioWare is becoming a "more agile" and "focused" studio that aims to make "unforgettable" games, beginning with the next Mass ...
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